^ How is Rise of the Tomb Raider puzzle-wise? I played the previous game that came out and finished it in twelve or so hours because it was so very easy and didn't present a challenge at all. I didn't get this one out of pre-caution. I am rather bummed about how they treated the series because they essentially just turned into single-player shooter-survival games without the need for insight. In the first three or so games you could literally spend days upon days on figuring out certain puzzles or orders in which you had to progress through a room.
Either way, I have been playing the Witcher 1: The Enhanced Edition again. I left it lying around after Wild Hunt came out, but my urge to finish it started tingling again. I love it, still, because the story is so thick and in depth (it does require a lot of running back and forth between places though, which can be quite tedious at times, but I suppose that's RPG for you) - I had quite a hard time getting around the controls again though because I am not usually a computer gamer and I sort of forgot how everything worked after I hadn't touched it for so long. Was already surprised that my computer runs it quite well because it's certainly not one designed for gaming. I am at the ending of the third chapter, and I think I am sort of in a pinch because of how I came to a rather important battle without any healing potions of sorts... I might have to wait an hour each time before progressing so my health goes back up...
For the Xbox One, I have picked up Far Cry: Primal, but somehow it is not as satisfying as the previous games. It seems to be a lot easier, but this could be due to the fact that it is of course, a lot more primitive — meaning lack of firearms, mortars, etc. It is quite easy to plow through a group of enemies wielding only a club. I am also convinced that I have just picked up too much experience from playing the previous games and that it's therefore all going very smoothly. I hope that once I progress a bit further, things will become more complicated.