Hey! My gf and I checked it out.
The overall game feels somewhat bare-bones, but in general the atmosphere it presents does work. I personally liked the way the room with the spiral staircase looked the most, as it kind of has a dreamlike atmosphere to it with the lighting and all that. My two biggest gripes atm are that the time limit in its current form seems to be a bit TOO strict (at first I already managed to run out of time while I was still trying to explore the different corners of the ''starting'' hallway!) and secondly that once you pass through this stone gate and climb up the staircase it kind of becomes really unclear where you're supposed to go/what you're supposed to do.
Here's a couple more of our thoughts, hopefully they're not too nitpicky, just tried to be thorough wherever possible:
- Opening text seems to be in need of some minor editing. We're both non-native speakers so maybe we're off on this entirely but it felt to me like there are some commas missing here and there within the story text.
- The room lighting in the opening area seems ''off'' somehow on the part of the wall near the newspaper clipping (the wall tile with the crack on it). That particular wall seems to be a lot brighter than the other areas around it, but the rest of the wall's lighting kinda feels like it 'flows' together into each other pretty well (if that makes any sense), making that one brighter spot kind of stand out in an unnatural way
- Are both those 2 reddish objects supposed to be collected in order to make the wall in the staircase room come down? During some runs I collected both of 'em, during others I collected neither of 'em and during one run I only managed to collected one of 'em cuz it wouldn't let me pick up the other but each time the wall would come down anyway (or would already be down by the time I made it into the staircase room)
- Talking about that same wall in the staircase room, even after it's gone all the way down standing where it was originally supposed to be still brings up a ''Push'' prompt that doesn't do anything anymore
- Weird interaction in the upstairs room following the staircase area: there's a wall that seems to have white light of some sort coming out from underneath it. During some runs I was able to somehow pass through and it opened up into another area, but during others nothing happened and I ended up running out of time instead while trying to figure out how i managed to get through lol.
- Gf: It might look cooler if the ghostly apparitions would be slightly more animated than they are now (even if it's just lightly hovering up or down)
- Gf: The walls in some areas (most notably the upstairs area after you climb the spiral staircase) appear to be floating in midair instead of actually being attached to the floor
- Gf: The carpet texture on the floor in the starting area kind of looks awkward in its current state, there are ways to make it look less like they're separate squares of carpet and more like it's one long connected piece
Hope this somewhat helps!